2x2 grid, 16:9, do this for 4 popular snacks around the world: INPUT ::= [PRODUCT] + [ONE_BENEFIT]
STEP_1 :: infer the benefit-as-landscape
- make the single benefit physically literal as a small world
- cooling → an arctic set carved from the product's own foam
- protection → a fortress; speed → a racetrack of the material itself
- the product is the monument, sun, or hero at the centre of this world
STEP_2 :: infer the build
- practical miniature set, forced perspective, product at hero scale
- craft materials that fake the world: paper, foam, fabric, sugar, real water
- the handmade tell that makes it delightful rather than sterile CGI
- one inhabitant or figure giving the tiny world life and scale
STEP_3 :: infer the narrative moment
- the world paused mid-story, something just happening within it
- the product's role in the scene made unmistakable
- a second reading rewarding the viewer who looks closely
STEP_4 :: infer world light
- lit like a landscape, not a product: a sun, a horizon, weather
- practical atmosphere inside the set: mist, dust, real smoke
- colour palette carrying the benefit's temperature
STEP_5 :: render spec
- macro depth holding the whole set, f/16 territory
- lights rigged inside the miniature, spilling naturally
- true miniature falloff — forbidden: fake tilt-shift, obvious compositing
- dust motes in the light beams, one honest seam of the build showing
EXAMPLE_INPUT :: [a deodorant] + [24-hour freshness]